#include using namespace std; #ifndef POINTCLASS #define POINTCLASS class Point { friend ostream& operator << (ostream&, const Point&); private: int x_, y_; static int numPoints; public: Point (int = 0, int = 0); Point (const Point &); ~Point(); static int pointCount(); int getX(); int getY(); void setX (int); void setY (int); }; inline int Point::getX() { return x_; } inline int Point::getY() { return y_; } inline void Point::setX (int x) { x_ = x; } inline void Point::setY (int y) { y_ = y; } #endif