For this project, you are to create a world in Alice that has an object move around the world using the arrow keys.
In the world, you are to have a number of other objects that you are to either try to get close to or to avoid. These objects can be moving or they can be stationary. You should use events to determine when you close enough to one of the objects.
When you world starts, you should have a variable in your world that keep track of the points earned. When an event tells you you are close to an object, you are to either add or subtract some amount of points associated with that object. Each time this happens, the current point value should be shown to the user. Perhaps the easiest way is to use the "Say" method. Each object should only give its points once.
After the game has been played for a set period of time, the current point total should be shown to the user. This can be done by using the "Say" method.
The objects used in your world is completely left up to you. You must have at least 7 objects in your world that need to avoided or gotten close to.
You are to submit your project using the assignment link in blackboard.
Department of Computer Science
University of Illinois at Chicago