AAAI 2002 WORKSHOP ON GAME THEORETIC AND DECISION THEORETIC AGENTS, GTDT'02. Held in association with he 2002 National Conference on Artificial Intelligence (AAAI-2002), July 28 - August 1, 2002 in Edmonton, Alberta Canada.

This workshop is a continuation of the tradition of prior sucessful GTDT symposia and workshops in 1999, 2000 and 2001.

Over the last few years game and decision theories have proved to be powerful tools with which to design autonomous agents, and to understand interactions in systems composed of many such agents. Decision theory has been adopted as a paradigm for designing agents that can handle the uncertainty of any moderately complex environment, and act rationally to achieve their goals. Game theory, building on the assumption that agents are rational and self-interested, has been employed in the design of mechanisms and protocols for interaction, coordination, communication, negotiation, coalition formation, fair voting techniques, market-based resource management systems, and industrial-scale information economies. Further, interesting recent results have been reported on the issue of mechanism and protocol design for bounded rational agents.

As a result, there is be much to be gained from bringing together researchers interested in game theory and decision theory to present recent work on the applications of these techniques in the construction of agents and agent systems, and to discuss the cross-over between these fields.

Submission information:

Submissions are due on March 15, 2002.

Please submit the paper electronically (at most 15 pages standard LaTeX article style) electronically in postscript (preferred) on pdf, to Piotr Gmytrasiewicz at :piotr@cs.uic.edu. Authors will be notified about the acceptance of their papers on April 15

Topics of Interest:

We solicit papers dealing with, but not limited to, the following areas:

  • Developments in decision theory or game theory applicable to agent-based systems;
  • Descriptions of agent systems employing game theory or decision theory;
  • Empirical evaluations of agent systems employing game theory or decision theory;
  • Position statements about the use of game theory or decision theory in agent systems.
  • Descriptions of deployed systems are welcome. We are also interested in the use of non-standard variants of decision theory (including qualitative and logical approaches), and in approaches that combine decision and game theories.

    Organizers:

    Co-chair: Piotr Gmytrasiewicz, CS Department
    University of Illinois at Chicago
    Chicago, 60607-7053 IL
    Email: piotr@cs.uic.edu

    Co-Chair: Simon Parsons, Department of Computer Science,
    Chadwick Building, University of Liverpool,
    Liverpool L69 7ZF, United Kingdom.
    Email: S.D.Parsons@csc.liv.ac.uk

    PROGRAM COMMITTEE (tentative):

  • Cristina Biccheri (Carnegie Mellon University),
    cb36@andrew.cmu.edu
  • Jon Doyle (North Carolina State University),
    doyle@csc.ncsu.edu
  • Amy Greenwald (Brown University),
    amygreen@cs.brown.edu
  • Jeff Kephart (IBM Institute for Advanced Research),
    kephart@watson.ibm.com
  • Sarit Kraus (Bar-Ilan University),
    sarit@cs.biu.ac.il
  • Ronald Parr (Duke University),
    parr@cs.duke.edu
  • Richard E. Stearns (University of Albany),
    res@cs.albany.edu
  • Wynn Stirling (Brigham Young University),
    wynn@ee.byu.edu
  • Gerald Tesauro (IBM Watson Research Center),
    tesauro@watson.ibm.com
  • Leon van der Torre (Vrije Universiteit Amsterdam),
    torre@cs.vu.nl
  • Russell Vane (Litton PRC), russ@vaneteam.com
  • Michael Wooldridge (University of Liverpool),
    M.J.Wooldridge@csc.liv.ac.uk
  • Shlomo Zilberstein (University of Massachusetts),
    shlomo@cs.umass.edu