Thomas A. Defanti

Professor

Education:

Ph.D. Computer Information Science

Ohio State University, 1973

M.S. Computer Information Science

Ohio State University, 1970

B.A. Mathematics

Queens College, 1969

Research Interests:

Current research interests include: virtual environments, digital libraries, scientific visualization, new methodologies for informal science and engineering education, paradigms for information display, televisualization (distributed graphics over networks), algorithm optimization for massively parallel computing, sonification, human/computer interfaces, and abstract mathematical visualization.

In the 20 years has been at University of Illinois at Chicago, DeFanti has amassed a number of credits, including: use of EVL hardware and software for the computer animation produced for the Star Wars movie; early development of videogame technology; contributor and co-editor of the 1987 National Science Foundation-sponsored report Visualization in Scientific Computing; recipient of the 1988 ACM Outstanding Contribution Award; an appointment in 1989 to the Illinois Governor's Science Advisory Board; an appointment as a University Scholar for 1989-1992; recognition along with EVL co-director Daniel J. Sandin for conceiving the CAVE virtual reality theater in 1991; and, a recent invitation to be awarded the title of ACM Fellow (to be awarded in 1994).

Publications

I. Books

None

Chapter in Books

DeFanti, T.A. and Brown, M.D., Foreward, "Scientific Visualization Advances and Chanllenges", L. Rosenblum, R. A. Earnshaw, J. Encarnacao, H. Hagen, A. Kaufman, S. Klimenko, G. Nielson, F. Post, D. Thalmann (editors) pp. xv-xvi, Academic Press, 1994.

J. Leigh, C. A. Vasilakis, T. A. DeFanti, R. Grossman, C. Assad, B. Rasnow, A. Protopappas, E. DeSchutter, J. M. Bower, "Virtual Reality in Computational Neuroscience", Virtual Reality and Its Applications, R. Earnshaw, H. Jones, J. Vince (eds.), Academic Press, London, expected date of publication 1995.

II. Refereed Journals

J.C. Hart, G.W. Lescinsky, D.J. Sandin, T.A. DeFanti and L.H. Ka uffman, "Scientific and Artistic Investigation of Multi-Dimensional Fractals on the AT&T Pixel Machine," The Visual Computer, May 1993.

T.A. DeFanti, D.J. Sandin and C. Cruz-Neira, "A 'Room' with a 'V iew'," IEEE Spectrum, October 1993, pp. 30-33.

T. M. Roy, C. Cruz-Neira, T. A. DeFanti, D. J. Sandin, "Steering a High Performance Computing Application from a Virtual Environment", Presence: Teleoperators and Virtual Environments, MIT Press, accepted for publication.

III. Conference Papers

J. Leigh, E. DeSchutter, M. Lee, J.M. Bo wer, T.A. DeFanti, "Realistic Modeling of Brain Structures with Remote Interaction Between Simulations of an Inferior Olivary Neuron and a Cerebellar Purkinje Cell," Proceedings of the 1993 Simulation Multiconference on the High Performance Computing Symposium, The Society for Computer Simulation, pp. 248-253, April, 1993.

C. Cruz-Neira, D.J. Sandin, T.A. DeFanti, "Surround-Screen Proje ction-Based Virtual Reality: The Design and Implementation of the CAVE," Computer Graphics (Proceedings of SIGGRAH '93), ACM SIGGRAPH, August 1993, pp. 135-142.

C. Cruz-Neira, J. Leigh, C. Barnes, S.M. Cohen, S. Das, R. Engel mann, R. Hudson, M. Papka, T. Roy, L. Siegel, C. Vasilakis, T.A. DeFanti and D.J. Sandin, "Scientists in Wonderland: A Report on Visualization Applications in the CAVE Virtual Reality Environment," IEEE 1993 Symposium on Research Frontiers in Virtual Reality, October 1993, pp. 59-66.

A. Johnson, F. Fotouhi, J. Leigh, T. A. DeFanti, "SANDBOX: An In terface to Scientific Data Based on Experimentation", Proceedings of the 5th Eurographics Workshop on Visualization in Scientific Computing, Eurographics, May, 1994.

S. Das, T. Franguiadakis, M. Papka, T.A. DeFanti and D.J. Sandin , "A Genetic Programming Application in Virtual Reality," IEEE Conference on Genetic Algorithms, to be published June 1994.

J. Leigh, C. A. Vasilakis, T. A. DeFanti, R. Grossman, C. Assad, B. Rasnow, A. Protopappas, E. DeSchutter, J. M. Bower, "Virtual Reality in Computational Neuroscience", Proceedings of the Conference on Applications of Virtual Reality, editor: R. Earnshaw, British computer Society, June 1994.

M. Ghazisaedy, d. Adamczyk, D. J. Sandin, R. V. Kenyon, T. A. De Fanti, "Ultrasonic Calibration of a Magnetic Tracker in a Virtual Reality Space", Proceedings of the IEEE Virtual Reality Annual lInternational Symposium (VRAIS 95), Research Triangle Park, NC,March, 1995.

T. M. Roy and T. A. DeFanti, "Interactive Visualization in a Hig h Performance Computing Virtual Environment", Proceedings of HPC '95 Symposium, to be published, April, 1995.

M. Huang, M. Papka, T. A. DeFanti, lD. Levine, L. Turner, L. Ket tunen, "Virtual Reality visualization of Accelerator Magnets", Proceedings of HPC '95 symposium, to be published, April, 1995.

R. V. Kenyon, T. A. DeFanti, D. J. Sandin, "Visual Requirements for Virtual Environment Generation", SID '95, society of Information Display, Submitted for publication.

Publications 1990 - Present:

T.A. DeFanti, D.L. Sandin, J.C. Hart, G.W. Lescinksy, M.D. Brown and L.H. Kauffman, "Simulacra/Stimulacra::Fractal," Proceedings of Art Futura '91, Barcelona, Spain, January, 1991.

T.A. DeFanti and M.D. Brown, "Visualization in Scientific Computing" (chapter), Advances in Computers, Vol. 33, Academic Press, pp. 247-305, Spring, 1991.

J.C. Hart and T.A. DeFanti, "Efficient Antialiased Rendering of 3-D Linear Fractals, Computer Graphics (Proceedings of SIGGRAPH '91), Vol. 25, No. 4, pp. 9-100, July, 1991.

C. Cruz-Neira, D.J. Sandin, T.A. DeFanti, R.V. Kenyon and J.C. Hart, "The CAVE: Audio Visual Experience Automatic Virtual Environment," Communications of the ACM, Vol. 35, No. 6, pp. 65-72, June, 1992.

J. Leigh, E. DeSchutter, M. Lee, J.M. Bower, T.A. DeFanti, "Realistic Modeling of Brain Structures with Remote Interaction Between Simulations of an Inferior Olivary Neuron and a Cerebellar Purkinje Cell," Proceedings of High Performance Computing 1993, Society for Computer Simulation, Arlington, Virginia, pp. 248-253, March, 1993.

J.C. Hart, G.W. Lescinsky, D.J. Sandin, T.A. DeFanti and L.H. Kauffman, "Scientific and Artistic Investigation of Multi-Dimensional Fractals on the AT&T Pixel Machine," The Visual Computer, Vol. 9, Springer-Verlag, pp. 346-335, May, 1993.

C. Cruz-Neira, D.J. Sandin, T.A. DeFanti, "Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE," Computer Graphics (Proceedings of SIGGRAPH '93), ACM SIGGRAPH, pp. 135-142, August, 1993.

C Cruz-Neira, J. Leigh, C. Barnes, S.M. Cohen, S. Das, R. Engelmann, R. Hudson, M. Papka, T. Roy, L. Siegel, C. Vasilakis, T.A. DeFanti and D.J. Sandin, "Scientists in Wonderland: A Report on Visualization Applications in the CAVE Virtual Reality Environment," IEEE 1993 Symposium on Research Frontiers in Virtual Reality, pp. 59-66, October, 1993.

T.A. DeFanti, D.J. Sandin and C. Cruz-Neira, "A 'Room' with a 'View'," IEEE Spectrum, pp. 30-33, October, 1993.