CS 101 - Introduction to Computing, Spring 2009

Lab 14

For this lab, you are to take a sound object and recreate the effect of "scratching" used by Hip-Hop DJ's. This is when the DJ uses a turn-table and quickly moves the record backwards and fowards a few times.

Here are some good files for the base sound:

For this lab, about 3-5 seconds into the playing of the sound, you are to add a scratch effect, after the scratch effect is over play another 3-5 seconds of the original sound.

The scratch effect should be done as follows:

  1. About 3/10ths of the sound played quickly forward
  2. The same amount of the sound played quickly backward
  3. Steps 1 and 2 repeated two more times.
The scratch effect should have sound played at more than double speed (triple speed should be good). To "play" a sound at a faster speed, we copy over only some of the sound samples. If we copy every other sound sample we get a sound at double speed (which is what was done on Lect416a.java when we doubled the pitch of a sound). If we copy every third sample, we triple the speed of the original sound.

To "play" a sound backward, we must reverse the sound as was done in Lect416c.java. Of course there we reversed the entire sound instead of just a small part of the sound.

Lab Assignment 14

Due: Thursday 4/30/2009 by 11:59 pm

Create a Java program that will:

  1. Contain a comment indicating

  2. Contain the main() method that will

  3. The method addScratch ( ) is to:
    1. Have about 3/10ths of the sound played quickly forward (at about triple speed)
    2. The same amount of the sound played quickly backward (at about triple speed)
    3. Repeat steps 1 and 2 two more times
Here are some example sound files you can use with this assignment.

Submittal of the Lab Assignment