Project Management

References:

  1. Bernd Bruegge and Allen H. Dutoit, "Object-Oriented Software Engineering", Third Edition, Chapter 14

14.1 - Introduction: The STS-51L Launch Decision

14.2 - An Overview of Project Management

14.3 - Project Management Concepts

14.3.1 - Tasks and Activities

14.3.2 - Work Products, Work Packages, and Roles

14.3.3 - Work Breakdown Structure, WBS

14.3.4 - Task Model

14.3.5 - Skill Matrix

14.3.6 - The Software Project Management Plan

14.4 - Classical Project Management Activities

14.4.1 - Planning the Project

Developing the problem statement

Defining the top-level design

Identifying the work breakdown structure

Creating the initial schedule

14.4.2 - Organizing the Project

Setting up the communication infrastructure

Identifying skills

Assigning management roles

Assigning technical roles

Dealing with skill shortages

Selecting team sizes

Assembling the teams

Kick-off meeting

Agreeing on project scope

14.4.3 - Controlling the Project

Meetings

Metrics

Managing risk

14.4.4 - Terminating the Project

Accepting the system

Installation

Postmortem

14.5 - Agile Project Management Activities

14.5.1 - Planning the Project: Create Product and Sprint Backlogs

14.5.2 - Organizing the Project

14.5.3 - Controlling the Project: Daily Scrums and Burn Down Charts

14.5.4 - Terminating the Project: Sprint Reviews