( Updated frequently. All information subject to change. )
At the end of this course, students will be able to write virtual reality programs using C programming and relevant programming libraries. They will be knowledgeable of, and able to implement, features such as action functions, object tasks, user interaction, lighting, viewpoint management, graphical user interfaces, sound, paths, and motion links. (Optional material may include multi-user networked VR, OpenGL programming, and/or device interface development.)
John T. Bell
http://www.engin.umich.edu/labs/vrichel
3318 G.G. Brown Connector
JohnBell@umich.edu
763-4814
This course is listed in the CRISP system as Eng 490, Special Topics, Section 030