Class MissleUnit

java.lang.Object
  |
  +--Unit
        |
        +--MissleUnit

class MissleUnit
extends Unit

This is the missle carrying vehicle. While it has good firepower, it is relatively weak. Stats: health - 100, movementRange - 3, firepower - 180, armor - 50, cost - 15.


Field Summary
(package private) static javax.swing.ImageIcon unitIcon
           
 
Fields inherited from class Unit
armor, attacked, cost, firepower, forest, health, maxHealth, moved, movementRange, nextUnit, number, passableTerrain, posx, posy, prevx, prevy, type, unitIcon, water
 
Constructor Summary
MissleUnit()
           
 
Methods inherited from class Unit
addPassableTerrain, getArmor, getCost, getFirePower, getHealth, getIcon, getMaxHealth, getMovementRange, getNext, getNumber, getOldX, getOldY, getPositionX, getPositionY, getType, hasAttacked, hasMoved, isPassable, setAttacked, setHealth, setIcon, setMoved, setNext, setNumber, setPositionX, setPositionY, takeDamage
 
Methods inherited from class java.lang.Object
, clone, equals, finalize, getClass, hashCode, notify, notifyAll, registerNatives, toString, wait, wait, wait
 

Field Detail

unitIcon

static javax.swing.ImageIcon unitIcon
Constructor Detail

MissleUnit

public MissleUnit()